Apprenticeship Patterns Chapter 1 and 2-6 introductions Summary

I found interesting that a lot of the practices mentioned in the book are probably day to day patterns that we practice involuntarily. Some patterns are surprisingly new and offer a good way to cope with the workflow of continuous learning. The comparison with medieval ways of artisanship in which the learning takes a practicumContinue reading “Apprenticeship Patterns Chapter 1 and 2-6 introductions Summary”

Breakable Toy Pattern

The breakable toy pattern is something I practice often without realizing it was considered a pattern for good learning practice. I must say at times I find it to be a double edge sword. Sometimes I look for things beyond my abilities and end up stuck, depressed, and put it in the back burner, butContinue reading “Breakable Toy Pattern”

Thea’s Pantry Quick Breakdown

User Stories I know the costumer ultimately is the organizer using the device, but I could not stop thinking of the people on the other side, who are they, a community member in need, a homeless person, a student in need. This made me think about privacy and sensible ways of presenting quantity constraints inContinue reading “Thea’s Pantry Quick Breakdown”

Quick thoughts on opensource at libreFoodPantry.org

The LibreFoodPantry.org site allows for an easy onboarding, which is something I have been thinking a lot about this close to graduation.  The project is very well defined and spans a good number of educational institutions. I like that is not own by one but multiple responsible parties which to me lends it credibility. ItContinue reading “Quick thoughts on opensource at libreFoodPantry.org”

DinD or DooD but not D&D

While surfing my usual waves at google I came across an article with some peculiar information. It does not directly relate to our current homework, which deals with the backend and API ties, but it is somewhat relevant. The article presents the argument of security in using DinD as a liability exposing the operating systemContinue reading “DinD or DooD but not D&D”

Docker Docs Tutorial Follow-up

Hi everyone, or one, however many, hope all is well. These last few weeks have been hard for all of us, and it is tuff to keep a captain’s log when the sea is turbulent and requires careful navigation. This is the reason I decided to try something new, something I suppose I should haveContinue reading “Docker Docs Tutorial Follow-up”

Singleton/Factory

Last week reading took us through one design pattern the singleton pattern and a quasi-design pattern the simple factory technique. I was very impressed by both and took some time to analyze their delivery method –how they presented their arguments. On singleton the author presented the design as a conversation in an almost Zen tone.Continue reading “Singleton/Factory”

UML Diagrams

Diagrams are usually a good way to convey an idea. There is an intrinsic human ability to understand abstract instructions in this form. It is not surprising that in designing software we would look for a way to express it as such. UML diagrams are not only helpful as a [mockup]blue_print in designing but alsoContinue reading “UML Diagrams”